Was einige von uns sicherlich nach den Berichten über mehrere Multiplayer-Modi und den Fokus der
Flagship Studios auf Sicherheit geahnt haben, wurde nun von Community Manager
Ivan Sulic in den
Flagship Forums bestätigt - Es wird keinen LAN Modus für
Hellgate: London geben.
Sol Invictus, der Administrator unserer Partnerseite
HellgateGuru.com, fasst die nachvollziehbare Begründung auf Seite vier des Threads zusammen:
I think it was a bit of a tough decision for Flagship to make when they decided to axe regular LAN support. They probably took the whole piracy aspect into consideration and decided that implementing LAN support would ensure that some pirates wouldn't feel the need to actually buy the game, offset against the (possible, but unlikely) loss of actual customers who want LAN support in the game. So they axed it.
Is it really that big of a deal? No, not really. Most people who use LAN do not actually use it at LAN parties. They just use it on Hamachi and play for free.
Yes, people will still pirate the game, and they'll have the single player to play with, but if they like it enough they'll probably buy the game just to play online. If the game had LAN support they'd just stick to some Hamachi network and play on that and Flagship wouldn't see any of their money.
LAN-Support macht das Spiel zu anfällig für Cheats, und erleichtert Hackern so die Arbeit. Ein Verzicht darauf ist, mit Hinblick auf den kostenlosen Multiplayer, somit nachvollziehbar.